2–3 juil. 2026
Campus Rockefeller Lyon 1
Fuseau horaire Europe/Paris
Edition 2026

Learning locomotion movements in a physical cartoon simulation

3 juil. 2026, 15:20
20m
Médiathèque Paul ZECH (Campus Rockefeller Lyon 1)

Médiathèque Paul ZECH

Campus Rockefeller Lyon 1

Entrée par le 1 rue Charles JUNG 69373 Lyon Cedex 08
Bourse Excellence : Mobilité entrante Vendredi après midi

Orateurs

ALEXANDRE MEYER (Université Claude Bernard Lyon 1, LIRIS, Département Composante Informatique) Yousra MEFLAH

Description

Physics-based character animation has seen significant advances in recent years. Optimization and reinforcement learning methods have made it possible to increase the complexity of learned movements [1, 3, 8, 9, 10]. These approaches generally aim to produce realistic movements, similar to those of humans, while respecting real physical laws based on motion capture data. However, in the field of cartoons or cinema (action, science fiction, or fantasy films), physics is often distorted [2]: the laws of motion are deliberately exaggerated or modified to enhance the humor, expressiveness, or spectacular nature of the scenes (see Figure 1).

We propose to explore a motion generation model in a "zany" physical simulation [2], where the laws of physics are adjusted to produce expressive and unexpected behaviors. We want to integrate physical parameters into the learning process, such as adding virtual forces to assist or disrupt the character. Experiments will begin on a simplified model before moving on to more complete morphologies, guided by data from movie scenes or cartoons.

Master Informatique
Laboratoire d'accueil LIRIS
Composante ou Département Composante INFO

Auteurs principaux

ALEXANDRE MEYER (Université Claude Bernard Lyon 1, LIRIS, Département Composante Informatique) Erwan GUILLOU (LIRIS, UCBL, Dpt composante Informatique) NICOLAS PRONOST (Université Claude Bernard Lyon 1)

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